Game · in development

Nothing Moved

An idle security-guard game. Your phone is the observation console; the night shift runs while the app is closed.

Status
in development
Platforms
Android · iOS
Year
2026

One night

One building, one night, one thing that changed

Gameplay
  1. 21:40

    Build the coverage

    Your phone is the observation console. On a blueprint floor plan you place cameras, lights, locks, sensors and drawn guard routes, until every door has an answer.

  2. 00:00

    The night runs without you

    The shift keeps going while the app is closed. Close it, put the phone down, and let the building do whatever it does after dark.

  3. 03:40

    Find the one thing that changed

    Open the camera feeds and look. One thing is different: a door that was closed, a shape at a window, a raccoon in the loading bay. Tap it and it is logged.

  4. 06:10

    Read the report, close the gaps

    The morning report replays the night on the plan and says what got through. Fix the gaps. When the client trusts you, sign the next building.

Follow the build

Devlogs and clips on the channel

Progress, mistakes and small wins, as the game takes shape.

YouTube